Wednesday, December 21, 2016

Jump Start HTML5


Get up to speed with HTML5 in a weekend.

Everything you need to know about HTML5 in one place!
If you’re any sort of web developer then you need to know HTML. The language has undergone some dramatic changes in recent years: HTML5 has come onto the scene, offering a slew of exciting new features, like native audio and video, vector graphics, offline apps, and much more.
This book is the perfect primer to get to grips with HTML5, and start to take advantage of its power in your projects.
Today down free, please comment if you want to down free!
Tks!

Contents

  1. Basics: What is HTML5?
  2. Basics: The Anatomy of HTML5
  3. Basics: Structuring Documents
  4. Basics: HTML5 Forms
  5. Basics: Multimedia, Audio and Video
  6. Multimedia: Preparing Your Media
  7. Multimedia: Using Native HTML5 Audio
  8. Multimedia: Using Native HTML5 Video
  9. Multimedia: The source Element
  10. Mutimedia: The track Element
  11. Multimedia: Scripting Media Players
  12. Canvas & SVG: An Introduction to Canvas
  13. Canvas & SVG: Canvas Basics
  14. Canvas & SVG: Handling Non-supporting Browsers
  15. Canvas & SVG: Canvas Gradients
  16. Canvas & SVG: Canvas Images and Videos
  17. Canvas & SVG: An Introduction to SVG
  18. Canvas & SVG: Using SVG
  19. Canvas & SVG: SVG Bézier Curves
  20. Canvas & SVG: SVG Filter Effects
  21. Canvas & SVG: Canvas or SVG?
  22. Offline Apps: Detecting When the User Is Connected
  23. Offline Apps: Application Cache
  24. Offline Apps: Web Storage
  25. Offline Apps: Storing Data With Client-side Databases
  26. APIs: Overview
  27. APIs: Web Workers
  28. APIs: The Geolocation API
  29. APIs: Server Sent Events
  30. APIs: The WebSocket API
  31. APIs: The Cross-document Messaging API

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